Quad Kids (Year 3 & 4)

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Event description

Sport

Quad Kids 

 

 

Year Group

Divided into 5 formats –       PRE-START, START, PRIMARY & SECONDARY + CLUB

Date 

Deadline: July 2nd

Gender

Girls

Boys

 

 

Team Criteria

  • Team based competition  4 Boys & 4 Girls per team

Format

4 events – sprint, run, jump and throw 

SCORING – all athletes do all events, points allocated for performance, highest aggregate score wins

Event can be run as a class event or Level 1 competition

Downloadable manuals, track and field cards, declaration forms, template timetables and spreadsheet from website http://www.quadkids.org/

PRE-START (school years 1 and 2)  300m jog, 50m sprint, standing long jump, mini vortex howler throw 

START (school years 3 and 4)  400m jog, 50m sprint, standing long jump, mini vortex howler throw 

 PRIMARY (school years 5 and 6)  600m run, 75m sprint, standing long jump, vortex howler throw

Video Link - https://youtu.be/fGGgEcGFAV8

Rules

Athletes are divided into pools (4/8/16 depending on overall numbers) 

 Each pool rotates through the 4 disciplines (see example timetable) and each athlete competes in all 4 events

 The time/distance for each event is measured against a standard points scoring table (the spreadsheet calculates this automatically) 

 Team based competition with scores of 4 boys and 4 girls added to give an aggregate team score  If athletes get 3 NJ or 3 NT or DNF they get 0 points – encourage athletes to achieve a valid distance/time 

 Teams of less than the required number can participate but no adjustment in the overall team score will be made 

 An optional scoring relay may be held after the rotation of events has been complete

 

THE SPRINT 

 Equipment – starting clacker/ whistle/ pistol, stop watch for timing, track cards for recording times and finishing order 

 

 Helpers/Officials Needed – organising athletes into races, starter, timer/s (use of multi function stop watch), helpers to sort finishing order 

 

 Rules – stay in lane, “on your marks, set, go”, false starts 

 

 Setting Up – if no marked lanes use trundle wheel to measure distance and mark lanes and start and finish lines with cones/discs 

 

 Other Points – races are usually run with 5 or 6 athletes, try to mix athletes from different schools/teams

THE RUN 

 Equipment – starting clacker/ whistle/ pistol, stop watch for timing, track cards for recording times and finishing order 

 

 Helpers/Officials Needed – organising athletes into races, starter, timer/s, helpers to sort finishing order 

 

 Rules – “On your marks, go”, athletes start on a curved start and can cut in as soon as possible but must be made aware of track etiquette, false start 

 

 Setting Up – if no marked track use trundle wheel to measure either 200m or 400m oval/circular distance and mark inside of oval and start and finish lines with cones/discs 

 

 Other Points – races can be run with up to 16 athletes (dependent on the timer/s), try to mix athletes from different schools/teams

 

 

 

 

 

 

THE HOWLER THROW 

 Equipment – vortex howlers, 50m tape measure, cones, throw markers, field cards 

 

 Helpers/Officials Needed – calling up athletes and judging throw line, marking throw distance, measuring and recording distances 

 

 Rules – athletes must throw over arm (as a javelin, ball throw action) and not step over the throwing line 

 

 Setting Up – if there is no throwing fan mark out with cones  

 

 Other Points – athletes throw 3 consecutive howlers and only the furthest is measured, if time permits a practice throw is allowed

THE JUMP 

 Equipment – either a conventional long jump pit (rake, 5m tape measure, spike needed) or a standing long jump mat, field score card 

 

 Helpers/Officials Needed – organising athletes into jumping order, checking for foul jumps, measuring and recording distances and raking 

 

 Rules – Standing long jump - athletes must jump with feet together from behind the take off line Running long jump – athletes must not step over the take off board 

 

 Setting Up – check the sand pit is raked and clear of stones etc 

 

 Other Points – athletes jump in rounds all first round jumps and then all second round jumps. Athletes have 3 jumps with the best distance highlighted on the score card.

THE 8 x 50m RELAY 

 Equipment  - starting clacker/ whistle/ pistol, stop watch for timing, track cards for recording times and finishing order, relay batons 

 Helpers/Officials Needed – organising athletes into races, starter, timer/s, helpers to sort finishing order, changeover helpers 

 Rules – stay in lane, “on your marks, set, go”, false starts, checking for baton changes 

 Setting Up – The event is run in lanes and a 400m track usually has marked change-over points at 100m, 200m & 300m.  However, you will need mark out additional change-over points at 50m, 150m, 250m and 350m.  The trundle wheel can be used to out these additional 50m increments. 

 You will need to include the “stagger” across the different lanes.  Start in lane 1 and then move forward by the “stagger” distance across the outside lanes.  The approximate “stagger” distances are: 

 50m handover = 6m 

 150m handover = 4m 

 250m handover = 2m 

 350m handover = 0m; the stagger has now “unwound” 

 The  additional change-over points can be marked with cones and the approximate